GWToolbox++

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Most problems — Toolbox not launching, crashing, or being blocked by security software — are already covered in our guides. Please have a look at these first:

Still stuck after working through those steps? Open an issue and include your exact error message and Toolbox version so the team can help.

Skill Range Rings

All settings for this feature live under Settings Skill Range Rings .

The Skill Range Rings module draws a hovered skill’s ranges on the ground in the 3D game world. Hover any skill — on your skillbar, in the Skills window, in template previews — and its relevant ranges are draped onto the terrain:

  • Cast / use range around you.
  • AoE radius around your current target (or yourself).
  • Earshot for shouts and chants.
  • Constant effect (spirit range) where a skill has one.

The rings are composited under the in-game UI and depth-tested against the terrain.

This is a beta feature. If the in-world compositor fails to install, the settings panel says so at the top.

Settings

  • Show AoE ring at your current target — for targeted skills with an area effect, draw the AoE ring around your target instead of around you. Off always draws it around you.
  • Occlude behind terrain — hide ring segments that fall behind terrain.
  • Maximum render distance — how far from the camera rings are drawn.
  • Ring thickness / Opacity — the ring band width and how solid it is.
  • Height lift — raises rings slightly off the ground to avoid flicker (z-fighting).
  • Colours — each range (AoE, earshot, constant effect) has its own colour.

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