Skill Range Rings
All settings for this feature live under Settings Skill Range Rings .
The Skill Range Rings module draws a hovered skill’s ranges on the ground in the 3D game world. Hover any skill — on your skillbar, in the Skills window, in template previews — and its relevant ranges are draped onto the terrain:
- Cast / use range around you.
- AoE radius around your current target (or yourself).
- Earshot for shouts and chants.
- Constant effect (spirit range) where a skill has one.
The rings are composited under the in-game UI and depth-tested against the terrain.
Settings
- Show AoE ring at your current target — for targeted skills with an area effect, draw the AoE ring around your target instead of around you. Off always draws it around you.
- Occlude behind terrain — hide ring segments that fall behind terrain.
- Maximum render distance — how far from the camera rings are drawn.
- Ring thickness / Opacity — the ring band width and how solid it is.
- Height lift — raises rings slightly off the ground to avoid flicker (z-fighting).
- Colours — each range (AoE, earshot, constant effect) has its own colour.